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Mount and blade fief
Mount and blade fief









mount and blade fief

Maintain "catch and release" policy on nobles. To do: Like as a merc, but ultimately focus on getting your own castle/town where you can garrison ('bank') troops so you can field better compositions for training/field/siege, and stash prisoners. Continue building up relationships with everyone when possible. Stage 3 Lordship - Decide to throw in for the long haul for a faction, continue fighting and growing until you can readily capture a castle or town by yourself. "Catch and Release" policy on noble prisoners.

mount and blade fief

Keep building up relationships with villages and towns that you are at peace with during the meantime. Pick a long term enemy, and join in on the 'casual warfare'. Build up your forces to a full compliment, hire yourself some fighting heroes. Now is the time where you start rubbing up with the nobles, picking a side, and building relationships with the nobility. Stage 2: Mercenary - You should have enough 'profitable enterprises' to fund your army on a weekly basis, even if some get sequestered. Hire support heroes and start training them. Avoid anything that requires you to spend money besides food/troops. Keep your group relatively small (20-40). You always get a heap of nothing anyway). Gain levels, renown, and honor when applicable (such as never accepting rewards for saving villages from bandits. Stage 1: Freelancer - Make money, start businesses, work the guildmasters to bring up your city standings. It helps to do a LOT of groundwork early on.











Mount and blade fief